Combat Skills
|
|
Base
|
Merit
|
Gift
|
Equip
|
Overall
|
Hand-to-Hand
|
0
|
0
|
0
|
0
|
0
|
Dagger
|
0
|
0
|
0
|
0
|
0
|
Sword
|
0
|
0
|
0
|
0
|
0
|
Great Sword
|
0
|
0
|
0
|
0
|
0
|
Axe
|
0
|
0
|
0
|
0
|
0
|
Great Axe
|
0
|
0
|
0
|
0
|
0
|
Scythe
|
0
|
0
|
0
|
0
|
0
|
Polearm
|
0
|
0
|
0
|
0
|
0
|
Katana
|
0
|
0
|
0
|
0
|
0
|
Great Katana
|
0
|
0
|
0
|
0
|
0
|
Club
|
0
|
0
|
0
|
0
|
0
|
Staff
|
0
|
0
|
0
|
0
|
0
|
Archery
|
0
|
0
|
0
|
0
|
0
|
Marksmanship
|
0
|
0
|
0
|
0
|
0
|
Throwing
|
0
|
0
|
0
|
0
|
0
|
Guarding
|
0
|
0
|
0
|
0
|
0
|
Evasion
|
0
|
0
|
0
|
0
|
0
|
Shield
|
0
|
0
|
0
|
0
|
0
|
Parrying
|
0
|
0
|
0
|
0
|
0
|
|
Magic Skills
|
|
Base
|
Merit
|
Gift
|
Equip
|
Overall
|
Divine
|
0
|
0
|
0
|
0
|
0
|
Healing
|
0
|
0
|
0
|
0
|
0
|
Enhancing
|
0
|
0
|
0
|
0
|
0
|
Enfeebling
|
0
|
0
|
0
|
0
|
0
|
Elemental
|
0
|
0
|
0
|
0
|
0
|
Dark
|
0
|
0
|
0
|
0
|
0
|
Summoning
|
0
|
0
|
0
|
0
|
0
|
Blue
|
0
|
0
|
0
|
0
|
0
|
Singing
|
0
|
0
|
0
|
0
|
0
|
Wind
|
0
|
0
|
0
|
0
|
0
|
String
|
0
|
0
|
0
|
0
|
0
|
Ninjutsu
|
0
|
0
|
0
|
0
|
0
|
Geomancy
|
0
|
0
|
0
|
0
|
0
|
Handbell
|
0
|
0
|
0
|
0
|
0
|
|
Haste
|
Equip(%)
|
Magic(%)
|
Overall(%)
|
0
|
0
|
0
|
Precise Haste( /1024 scale)
|
Equip(Lim256)
|
Magic(Lim448)
|
Overall
|
0
|
0
|
0
|
Dual Wield coefficient
|
Equip
|
-
|
Overall
|
0
|
-
|
0
|
Martial Arts(H-to-H delay)
|
Equip
|
-
|
Overall
|
0
|
-
|
0
|
Fast Cast
|
Equip(%)
|
Magic(%)
|
Overall(%)
|
0
|
0
|
0
|
Store TP
|
Equip(%)
|
Food(%)
|
Overall(%)
|
0
|
0
|
0
|
Subtle Blow
|
Equip
|
Magic
|
Overall
|
0
|
0
|
0
|
Physical Damage taken
|
Equip(%)
|
Magic(%)
|
Overall(%)
|
0
|
0
|
0
|
Magic Damage taken
|
Equip(%)
|
Magic(%)
|
Overall(%)
|
0
|
0
|
0
|
|
Double Attack
|
Equip(%)
|
Food(%)
|
Overall(%)
|
0
|
0
|
0
|
Triple Attack
|
Equip(%)
|
Food(%)
|
Overall(%)
|
0
|
0
|
0
|
Quadruple Attack
|
Equip(%)
|
Food(%)
|
Overall(%)
|
0
|
0
|
0
|
|
Overall Performance
|
Main Weapon Skill
|
0
|
Sub Weapon Skill
|
0
|
Main Weapon DMG
|
0
|
Sub Weapon DMG
|
0
|
Delay
|
0
|
Delay (sec)
|
0
|
Main Weapon Accuracy
|
0
|
Sub Weapon Accuracy
|
0
|
Main Weapon Attack
|
0
|
Sub Weapon Attack
|
0
|
TP/hit(Melee)
|
0
|
Required Hits for TP100
|
0
|
Expected Hits/turn
|
0
|
Expected Hits / 60sec
|
0
|
Range DMG
|
0
|
Real Ranged Attack Delay
|
-
|
Ranged Accuracy
|
0
|
Ranged Attack
|
0
|
TP/hit(Range)
|
0
|
Defense
|
0
|
Evasion
|
0
|
Delay Reduction Rate(%)
|
0
|
about "Delay Reduction Rate"
about "Expected Hits/turn"
|